![]() But to me, personally, I found that everything just felt so slow. Maybe it was my inability to adequately play a melee class in this game. 3 MMOs that launched within the last 3 months that all have better combat than Bless does. Elyon, PSO2 New Genesis, Swords of Legends Online. I think, honestly, it has better combat than New World had during its last Beta test.īut I feel like the combat is just so much slower, so much clunkier than its competition. Bless Unleashed’s combat wasn’t terrible, don’t get me wrong. If your combat is unenjoyable, then that makes the game a chore to play. One major part of every MMO is its combat. Learning what to dodge, watching the boss for small little triggers – warnings that would alert me to whether I’d have to gain distance, or I was able to run in and DPS like the idiot DPS I am.īut… that was pretty much where my enjoyment of the game ended. the boss fight would go exponentially faster.Īnd these boss fights were so much fun. ![]() Because let’s face it: While it’s all well and good to ignore one another and leave your allies down on the ground, if they were DPSing as well. I typically leave people face-down because I don’t care, but some of these players did.Īnd that’s not only the makings of a great community, but also an integral part of clearing these encounters in a timely manner. okay, I’ll admit, I died probably more times than I have in an MMO outside of Guild Wars 2, and every time, someone would run up and begin aiding me. Yeah, the community in Bless Unleashed, while absolutely filled with bots spamming real money trading websites, is actually much nicer, much more wholesome than I would’ve otherwise imagined it to be. ![]() Players would be downed every other second, and you know what would happen? We’d have people run over to them to begin ressing them. Speaking of world boss fights… well, I’m going to go out on a limb here and assume these were world boss fights, because if they weren’t, then I don’t know what to expect from the actual fights themselves.īut from what I perceived to be world boss fights, I think I had more fun attempting to learn boss mechanics than I’ve had in recent memory. You begin to be able to actively participate in world boss fights. You begin to encounter much more difficult monsters. Honestly, while the first hour or two of the game is an absolute snore to get through, much like most MMOs, the game picks up after around 5 or 6 hours and genuinely becomes much more interesting around the 10 hour mark. There was variety in the quests you’d take, variety in the monster types, variety in the types of dungeons. From what I could tell, leveling–and more specifically the quests themselves weren’t gated behind the need to arduously grind like you had to in Elyon. The quests aren’t very difficult and are of your typical MMO variety. You move from area to area, pick up both main story quests and side-quests alike. The questing, specifically, the main story that pushes you forward to new areas, unlocks new features is handled very smoothly. well, admittedly I didn’t get to participate in any types of PvP but the PvE aspect of Bless Unleashed is honestly a lot of fun.Īfter having recently played through Elyon as well as Bless Unleashed, I can say with certainty that this has a much better leveling experience. ![]() Over those 20 hours, I experienced quite a bit of the game. I opted to stream my first deeper dive into the game so our community could get a feel for it without having to necessarily waste time themselves. Now, once again, I’ve put over 20 hours into Bless Unleashed since it launched.
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